|
|
|||||||||
|
|
|||||||||
![]() |
|
|
|
||||||
|
|
Training Tips |
|
|||||||
|
Take a closer look at your True/False questions All too often, tests are only used as a measurement or evaluation. Tests will become a better dynamic tool when they are used to help your Tellers understand how and what they learned.
Regardless of whether you use tests as self-assessments or measurements, you should follow a few straightforward instructional design guidelines. 1. Is your question short, direct, and clear? Yes or No
2. Does the question contain only one main thought? Yes or No
3. Is the statement unquestionably True or False? Yes or No
4. Do you use double negatives? Yes or No
Example: In addition, there are variations on the standard True/False question. For example, you can use "Agree/Disagree." Another interesting variation is having the Teller indicate True or False, then answer why.
Multiple Choice Questions Let's review some of the objectives that well-designed multiple choice tests provide:
1. Take time and review your multiple choice questions. Similar to True/False questions, there are ground rules that experienced test designers follow. Typically, multiple choice questions are questions with four or five optional answers. Example
2. Use most of the words in the questions, not in the options. Example
NOT:
3. The question should be clear and concise, but not overly revealing. Example
NOT: 4. Do the questions and options grammatically match? Example
NOT:
5. When possible, make sure your questions are positive. Example
NOT:
6. Are your questions giving the Teller clues as to which option is correct? Example NOT: 7. Vary the length of your options so that there is not a pattern that gives clues as to the correct response. 8. Do not use "All of the above" as an option, and use "None of the above" sparingly. 9. Make sure you randomly position the correct answer. Questioning Technique: Ask Tellers to Rank Themselves Online Training...Watch the Quicksand! Why?
However, this path has quicksand. None of these things have anything to do with the learner! Trainers worldwide are scurrying to adopt a technology without regard to whether it's actually good training. It can be, but it can also be next to useless. An online program that is simply text on one fancy page after another, concluded by an exam, is no more effective than a pamphlet. Look past the technology and review the TRAINING. Even with bandwidth limitations, there are encouraging uses of online training that bode well for the future. Here are a few of the features you should look for in online training: It should be: Interactive - The learner must be part of the process. They should make choices, select paths, decide approaches, choose how many examples, decide what to look into further, and what actions to take, etc. Engaging - Does it capture the learner's attention and interest? Does it "paint a picture," not just talk about it? Is it written for interest, or is it dull and academic? Consistent With Learning Objectives - Does it state specific objectives, help the learner reach them, and measure them? Easy to Use - Are the navigation features intuitive and grouped logically and located where the user is likely to be looking? Can learners move backward as well as forward and see all without scrolling up or down? Practical in Content - Is it really necessary to know that Reg DD was implemented by Congress in 1994? Or, is it more important to understand about APY? Positively Reinforced - Do the learners receive rewards for correct approaches and answers? Even a simple "good" is a positive reinforcement. Do responses continue by reinforcing an answer and even putting it in context? In later articles, we will outline further techniques that you should look for in your online programs. You need to be the ombudsman for the learner. Don't accept "electronic page turning" and lifeless content. Create a win/win situation for your financial organization. Turn the quicksand into a paved highway that not only meets management's needs of measurement, improved cost, and easy distribution, but also focuses on the learner's need for dynamic, interactive learning. Branch Mentors: Resources Well Spent Branch Trainers are often referred to as "Mentors," since they are expected to be a guide, counselor and coach, as well as a tutor. They also agree that it is best if on-the-job training takes place in the branch where the new Teller will be assigned. Branch Mentors not only help protect the investment in centralized classroom training, but in fact, help reduce costs by allowing classroom time to be minimized. They do this by:
In order to help guarantee results, Mentors should be carefully selected and trained. The best Mentor programs involve a formal Mentor Training Program, Mentor Certification, a Mentor evaluation process, and ideally, Mentor compensation incentives. TellerSolution has proven to be very effective in lowering classroom training time and expense and producing high performance levels when combined with a well designed and executed Mentor program. It Ain't Over 'Til It's Over After a course, try:
Learning Contracts Items that can be included are:
One of the advantages of the contract is that it establishes what the responsibility is of the financial institution, the program, and of the Teller. Thus it reinforces the Teller’s own responsibility for his or her own learning. The Importance of Continuous Training
As we have mentioned, one of the more exciting, recent developments has been the evolution of eLearning. eLearning is training offered through the Internet that can be accessed through a variety of ways. Although not a substitute for all aspects of Teller training, eLearning offers a wide range of affordable training options to many institutions. In combination with traditional training, eLearning can greatly reduce training time and costs. All in all, it is important to remember the significance of an ongoing training program for the continued success of any financial institution. Rating Your Teller Training (Practice What You Preach) As Trainers, we must do the same for our customers, our Trainees. Undoubtedly we have lots of personal savvy and lots of help on the technical side of Teller training. We may not have equal insights, and little or no help, in responding appropriately to each Trainee as a unique individual. The following rating list may help you determine if you have included techniques in your program that will help maximize Trainee learning and skill building. Use a piece of scrap paper to jot down your responses to the five comments below: Y for Yes, NS for Not Sufficiently or Not Sure, and N for No.
One or more N or NS indicates you may want to scrutinize parts of your current Teller training program. Top 10 Ways to Help Tellers Succeed
By giving the Teller Trainee a wide variety of learning scenarios, you can make the learning process as easy and enjoyable as possible. In addition, you can help lower training and turnover costs by providing focused training to those who may be having difficulty in some areas, but show promise overall. Give Feedback to Your Tellers... with CARE! Use the CARE method: C oncentrate on action Give feedback on what you observe, not speculation or judgment. For example, say “When you were entering the transaction, you were watching the next Teller,” instead of “You weren’t paying attention when you were entering that transaction.” A sk if you can provide feedback Tellers are more receptive if you ask to be invited. You might consider saying, “May I show you how you might count that?”, “May I give you some feedback about…?”, “Would you like me to help you?” R espond now The closer to the event, the more impact your feedback will have. Other than when a customer is at the window, try to give Tellers feedback immediately, rather than wait and accumulate several issues. E asy does it! Don’t overload the Teller with information. Resist saying, “Remember when I showed you…?”, or “Remember, one of the reasons we do it this way is because…?” Instead, try to give simple straightforward feedback so the Teller can process it. Dealing with Difficult Participants Perhaps the easiest way to get a difficult participant to become part of the group is to make them a part of the group. One way is to acknowledge the individual and ask them if they would like to assist in the presentation. If they agree, give them a function with some responsibility, such as being your “assistant” for handouts, or writing thoughts on the board. Another approach is to break the groups down into small groups of six or so. This is small enough that each individual will have some room to participate and large enough for the group to moderate a difficult individual. Make sure your teaching content does not exceed 20 minutes because most learners will loose attention after that time. You should also seek to involve the participants every 10 minutes with an experiential exercise, game, role play, or small group activity. This can diffuse a difficult individual by making them actively participate in a peer group. By choosing and rotating group leaders you can also minimize the impact of a difficult individual. You can do this a number of ways: by age (oldest to youngest or youngest to oldest), seniority (most years with company to lowest or vice versa) or alphabetical. Either way, by having everyone take their turn as leader and rotating, the potential for disruptions can be minimized. Of course there are some other, more severe options, but getting the difficult individual to become a part of the process increases the odds of creating a win-win situation for everyone. Spring Into Action To Improve Your Teller Training It may simply be that the presentation of the material itself needs to be delivered in a new way. Multimedia, such as TRC’s TellerSolution™, offers a great way to engage Teller Trainees in a self-paced, state of the art, interactive learning environment. By making the student an active participant in the training process, retention rates increase dramatically over the standard lecture format. By adding “discussion stimulators” such as Ice Breakers and role-plays to your presentation, you can increase group participation and interaction. Another good way of keeping people’s interest in the subject matter is to have a game or quiz show (Teller Jeopardy) at the end of a segment. These games allow students to test their knowledge of the subject matter in an open, friendly environment. Letting Teller Trainees learn through a variety of approaches not only makes the learning process more enjoyable, it also helps to reinforce the training material. In the process, it allows the instructor the chance to try different approaches to teaching the material. Of course, the final goal is to have Tellers retain the material and become productive long-term employees. That is why it is so important to not only listen to your Trainees’ feedback, but to be willing to make modifications that will take your organization’s training to the next level. That Extra Little Something Many people never really think of their local financial institution unless they are making a loan payment, deposit, or cashing a check. But did you ever go to a financial institution that made you feel good? Here are some Teller Tips from an old veteran:
Mature Teller Learning Management Keeping adult learning needs in mind, a training program should:
In addition there are some additional learning principles that can help facilitate learning. These are:
These principles imply that trainers, in order to maximize training effectiveness, must concentrate on methods that succeed. By focusing on the learning needs of more mature trainees, trainers can change the scope and content of their training program to meet the specific needs of mature learners. Mature tellers often have a different learning style and value system than younger tellers. To accommodate different learning styles, a trainer may need to experiment with different teaching techniques to find what works best with different groups. It may be necessary to vary and combine different approaches to accommodate these special learning needs. For example, the older tellers may seem overwhelmed by the information that is presented in the traditional lecture format. However, they may respond well to multimedia computer based training. Digital Game-Based Learning Now imagine going to work and getting paid to play a game that you really enjoy, never realizing that you are learning valuable skills that will help you during your daily job. Games have been used for centuries to teach but only recently have employers begun to realize the potential games offer in motivating and teaching valuable skills in a may that makes their employee happier and more productive. The emerging world of game simulations offers a unique combination in training, education, and professional development options. The focus on this new learning is clearly on the learner, mixing the engagement of games along with the content of business education. This new learner based training and education will:
Detailed games often have a sophisticated level that players often do not recognize. To return to my Red Baron game as an example: when your German pilot progresses and you become an ace, you receive a higher quality aircraft. Likewise, when you fly for the Allies and rise in rank or become an ace, a better aircraft awaits. The original Red Baron game was a DOS based game. Even though it is a dinosaur by today’s standards, it had a historical element that was in many ways educational and instructive. It was informative in that it contained accurate historical information about vintage aircraft, missions, airfields, major aces, medals and key war dates. Not to mention the fun I had flying a Sopwith Camel against a Zeppelin.
Fall Training Review
TellerSolution™, BankTrainingOnline™, and CreditUnionTrainingOnline™ can be customized to fit any financial institution’s unique needs...and at affordable rates. Call TRC Interactive at 1.800.222.9909 for a free demo. It may surprise you to find out what a pleasant change some things can be. Blend Your Training Until the Lumps Come Out! by J. B. Bowden In the old days, we had self-study booklets some of which were well-crafted training programs. The problem was that they were not administered properly or reinforced for greater understanding and performance. It was just too easy to distribute the booklets, and eliminate that expensive class. Well, if you read the training history books, you’ll see that the approach failed. More and more self-study booklets were replaced by live classes, and the cost of training soared. Fast forward to today, and all of a sudden, the self-study book has a slick new look and a convenient delivery system, and well. . .here we go again! This time let’s learn from our mistakes. The online technology offers training opportunities barely dreamed of a decade ago. Here’s how to keep history from repeating itself:
We have opportunity today to create a learning environment superior to any other time period. Let’s not make the mistakes of the past. Make your facilitation-led training experiential, and your self-instruction captivating. Blend the two smoothly. . . and take out the lumps! Happy Trails If your session was truly participative and experiential, then end it the same way. You need to provide closure, and help the participants validate their learning. Depending upon your course, your endings can be fun, thought-provoking, challenging, bonding, or any combination. What’s important, however, is to create an exercise that helps participants recognize all they have learned, and challenge them to apply it. Here is a simple closing exercise to illustrate:
So, conclude your programs with an experiential exercise. Tell your group... "Happy Trails." Conducting Multiple Group Role Plays Some of your participants and perhaps you as well, may have had a negative experience in the past with role plays. Maybe you were required to perform before a group, or the set up made the role play impractical or awkward. Negative experiences are totally unnecessary… and you make the difference! First, always use multiple group role plays. In other words, divide the participants into sub-groups and conduct the exercise simultaneously. The "hubbub" created minimizes any intimidation. Never ask a participant to "perform" in front of the group. While there can be many different purposes, a common situation is when there is a banker, customer, and an Observer. Begin each role play by distributing copies of the various roles to the participants. Allow each person a few minutes to study. If the group has not experienced role plays, you may want to call the participants into a hallway or a corner of the room to quickly review and reinforce their roles. This allows you to set the stage for the role plays and to make sure all participants understand how to proceed. The Observer should be given a checklist or series of things to observe during the interaction. The Observer feedback can be the most helpful of all because Observers are peers, and are specifically tasked to point out key items. Challenge the group by encouraging participants to use their newly learned skills and techniques. Urge them to play their roles as though they were the person in the case, not as they think that person would act. Ask participants not to refer to papers or handouts during the actual role play (this encourages them to act more naturally). When all the groups are ready, signal for the role play to begin. During the exercise, circulate among the groups to answer questions, and to assist a group that may be “stymied.” After all have completed their role plays, rely on the Observers to discuss what happened in each role play. In addition, ask the participants what they learned, how they felt, how easy or difficult it was, thus comparing and contrasting experiences. This synergy enhances the learning. Summarize the group’s experience and conclude by leading a discussion on how they can apply their experiences to practical situations. Once involved, most people find role plays “easier than they thought,” and a true replication of what “happens on the job.” New Year’s Resolutions All of these are from financial institution training executives:
Give you any ideas? Create your own New Year’s resolution. Let’s make 2008 the best training year ever for your organization, your learner, and yourself!
Jay Bowden |
|||||||||
|
|
|||||||||
![]() |
|||||||||
|
|
|||||||||
|
|
SITE MAP © Copyright 2008 TRC Interactive, All Rights Reserved CONTACT US |
|
|||||||
|
|
|||||||||
|
|
|
|
|
|
|
|
|
|
|